![]() ![]() These are augmented by sidequests, which actively encourages players to reach out and do everything there is to do in each mission. ![]() I fully expect a lot of fans to dislike the finale for various reasons we’ll be discussing for years on end once people have had a chance to finish it.Įlements of customization also appear like never before in the series, with the power to change up your home ship (The Spear of Adun), and the heroes themselves. The camera is off the struggle of Raynor and Kerrigan’s relationship, and more on the survival of the entire galaxy. But all told, things are far more focused. There are still some odd storylines, weird choices from characters, and absolutely ridiculous phrases uttered throughout. That’s not to say that things are executed flawlessly, of course. Yes, there will be Ghost missions as DLC down the line, but the story of StarCraft truly feels complete, partially due to the assistance of a tri-mission epilogue. Call it cheesy, but Blizzard actually wraps up things nicely here, and doesn’t leave fans wanting. I was surprised, though, to see that the narrative not only seeks to wrap up the fate of Auir and the Protoss race, but the rest of the core cast as well. The rest of the story missions are on par with the initial set, as players delve deeper into the story of the Protoss and their attempt to reclaim their homeworld and save the galaxy. Having now played it all, I’ve walked away satisfied, not only from this expansion, but from the series as a whole.ĭecades after its inception, Blizzard is still at the top of its class in terms of cinematic storytelling, and the new game modes don’t hurt the appeal of the overall package in the slightest. When I last left StarCraft II: Legacy of the Void, I had completed most of the story. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |